We are passionate individuals with specialized skills and diverse interests. Meet our team.
Richard Lewis founded RLMG in 2010 with the goal of supporting the increasingly wide range of media communication forms that contemporary museums can employ. He has served as Principal for more than 200 media projects in locations around the world, with a budgeted value of more than $100 million. His experience, creativity and project management skills have made him and his company a valuable partner for many of North America’s leading museums, architects and exhibition design firms. Lewis holds a Bachelor’s degree from Oxford University and a Master’s degree from the Annenberg School for Communications at the University of Pennsylvania. He has lectured on museums and media at Harvard University, Tufts University and the Massachusetts College of Art.
Director of Graphic Design
Diana is Director of Graphic Design and brings over 15 years of design experience to RLMG.
Before developing an affinity for interaction design, Diana worked in branding, print and web in the U.S. and Europe where she won a EULDA (European Logo Design Award) for her work on the Botanic Garden of Ireland. Diana has been working with Richard Lewis since 2004 and has demonstrated expertise in user experience, user interface and visual design for interactive media. She has worked on museum projects too numerous to list including The National Music Centre of Canada, Brooklyn Botanic Gardens, Canadian Museum of Immigration at Pier 21, The Albuquerque Museum, History Colorado Center, The Smithsonian Institution and The Edward M. Kennedy Institute.
In addition to managing the Design Team at RLMG, Diana has taught several courses in Interaction Design at the Massachusetts College of Art and Design and regularly reviews the work of new designers through her relationship with Mass Art. Diana holds a B.A. in Photography, Media Studies and Literature from Hampshire College and a Design Certificate from the Massachusetts College of Art and Design.
Nancy began her production career creating broadcast news and educational programming for the Discovery Channel and PBS, filming in locations around the U.S. and the world. She began working with Richard Lewis in 1997 project managing video and interactive exhibits for several museums, including the Odyssey Maritime Museum in Seattle, the Chrysler Historical Museum in Detroit, and the Underwater Exploration Institute in Bermuda. She also developed and supervised the content of the Scientific American Frontiers program web site on pbs.org. Nancy draws on her extensive production background overseeing all aspects of business management as Operations Director for RLMG.
Director of Interactive Media
Shelley directs the development of interactive media at RLMG. She is passionate about user experience and about creating engaging and intuitive interactive software. Shelley is an experienced project manager with a background in programming, interface design, and graphic design. She has worked on exhibits for institutions around the world including the National Museum of Natural History; the Museum of Fine Arts, Boston; the Canadian Museum of Immigration at Pier 21; and Biomuseo, Panama. Shelley holds an MS in Communication from Boston University and has studied User Experience Design at Bentley University.
Director of Video Production
Jill Singer is an experienced project manager, producer, writer, and director with an expertise in turning complex historical, cultural, and scientific content into engaging media exhibits. She works closely with museum professionals to figure out what stories they want to tell, and then uses her skills as a storyteller to create video and multimedia that engages, inspires, and moves visitors. Recent clients include the National Law Enforcement Museum, the Albuquerque Museum, the Canadian Museum of Immigration at Pier 21, and the Smithsonian Museum of Natural History. Before working in the field of museum media, Jill was a producer and director of educational and broadcast documentaries.
As RLMG’s Technical Director, Greg is involved on the backend of most projects while also managing large, technically complex projects. A former exhibit designer, Greg has long experience in developing user interaction, improving the ergonomics of exhibitions and integrating physical devices with interactive software. He also has a penchant for prototyping, which he has indulged by developing an in-house prototyping facility that acts as a resource for all our projects. Because of his extensive background working with exhibit fabricators, Greg becomes involved in projects where the integration of software, audiovisual equipment, and physical interactive fabrication is critical to the success of the project
Stephanie Stewart oversees creative content development and production for all projects at RLMG. As art director, Stewart specializes in large-scale architectural installations, especially those involving the motion graphics team that she leads. In her tenure at the company, Stewart has guided several projects, large and small, from concept to completion. Before joining RLMG, Stewart created a documentary television series about contemporary artists for WGBH/Boston. Over an eight-year span, Stewart led a large community of independent filmmakers, editors, videographers, and sound recordists who contributed hundreds of stories to the series, garnering 32 Emmy Awards along the way. Stewart also spent a year at M.I.T.’s Hyperstudio, a lab dedicated to developing tools for the scholarly and pedagogical practice of digital humanities.
Daniel is a graphic designer and photographer who enjoys merging static and dynamic media. He finds inspiration in the unique perspectives around him which fuel his interest in storytelling and culturally responsive practices. Prior to joining RLMG, Daniel worked at a studio centered in user experience research where he combined his passion for storytelling with designing UI/UX systems. Daniel aims to bring his lived experience into the work he creates and he enjoys being a part of a collaborative space. He earned his BFA in Communication Design with honors from Massachusetts College of Art and Design.
Tim is a producer and project manager, working with multidisciplinary teams to conceptualize and create interactive experiences for museums and other informal learning environments. In this role, he combines his background in educational technology with a decade of experience in and around museums as a media producer, content developer, game designer, researcher, and writer. Prior to RLMG, Tim worked as an exhibit developer at Amaze Design and in various roles at the Harvard Museum of Natural History, Minnesota Children’s Museum, Museum of Science and Industry, and Notebaert Nature Museum. He holds an Ed.M. in Technology, Innovation, and Education from the Harvard Graduate School of Education, and a B.A. in History of Science from the University of Chicago.
Cici is a National Emmy Award winning researcher with nearly 15 years experience researching and licensing content for media. In addition to producing and project management, she oversees research and licensing for national and international museum projects, and advises colleagues on content acquisition, content management, and rights negotiations. She has worked on a diverse range of projects at RLMG, including Denver A-Z, YouthLink Calgary Police Interpretive Centre, and the National Postal Museum. She especially enjoys the challenge of unearthing rare, unexpected, and never before published materials from primary sources near and far. Prior to joining RLMG, Cici was an Associate Producer and Researcher on documentaries for PBS Nature, National Geographic, and NOVA.
Evelyn is an associate producer who brings her analytical eye and endless curiosity to every project. At her core, Evelyn believes in the power of justice-oriented storytelling that challenges people to think more deeply about how they engage with the world. You will find Evelyn digging through archives and crafting stories for linear and interactive media experiences. Prior to joining RLMG, Evelyn worked for various art and cultural institutions. She holds a BA in Religious Studies from Yale University.
With a background in mechanical engineering and writing, Maya is a proponent of translating innovative tech into digestible and exciting solutions. Before RLMG, Maya graduated from Lafayette College in Easton, PA with a B.S. in Mechanical Engineering and Minor in English. She went on to design and develop record players and other audio equipment as a product engineer at U-Turn Audio while her writing appeared in The Drum Literary Magazine, Rue Scribe, Boston Hassle, and Inbound Boston. At RLMG, she helps prototype, test, and install new exhibits while managing to get her hands dirty with production research and marketing.
Ian makes new technologies work reliably for people and projects. As part of this, he develops production code, manages hardware and software prototyping, and installs and maintains exhibits. With a background in geography and an affinity for dense, information-rich exhibits, he is a proponent of integrating technology while getting it out of the way. Before RLMG, Ian developed science exhibits at the University of Florida.
Senior Editor and Sound Mixer
Sean is an award-winning documentary editor and sound designer who has been working in the field for twenty five years. He has a tremendous amount of experience with historical and scientific storytelling using both professional and amateur video, film, and audio source material. His television documentaries have been broadcast nationally on PBS and have garnered national and international awards. His museum work covers traditional linear storytelling, multi-screen exhibits and interactive projects for institutions as diverse as the Smithsonian, the Chicago Museum of Science and Industry, the Edward M. Kennedy Institute , the Liberty Science Center, the Intrepid Sea, Air and Space Museum, and the American Museum of Natural History.
Jules is a graphic designer with experience in UX and information design. At RLMG she focuses on creating clean and informative designs for interactive media pieces, as well as organization, graphic production, and research tasks. She has worked on numerous projects including the ASRT Museum & Archives, Youthlink Calgary Police Interpretive Centre, and the Adirondack Museum. Prior to working at RLMG, Jules designed for a small design studio, focused on print and web design. She graduated with honors from Massachusetts College of Art and Design with a BFA in Graphic Design.
Erin is a producer and project manager at RLMG with over a decade of experience in visual storytelling. With a background in documentary filmmaking, Erin is as happy being out in the field filming and directing as she is working in the studio on big picture strategies for visitor engagement. Prior to joining RLMG, Erin worked as a film producer for the National Park Service where she spearheaded a variety of media initiatives ranging from visitor center programs to web series. She has traveled around the country to some of our most beautiful landscapes, capturing stories that connect people to their wild heritage. Erin holds an M.F.A. in Film & Digital Media from American University and a B.A. in Film & Anthropology from Yale University.
Isabel is skilled in the area of art, illustration, photography and design with a knack for interior/environmental design and merchandising. She has a passion for collaborating with team members to discover and create innovative and unique design solutions. Before she joined the graphic design team she gained experience in the areas of graphic and interactive design through internships at a contemporary art nonprofit, Big Medium, in Austin, Texas and a tech startup at the Harvard Innovation Lab. She also has professional digital, illustrative and product design experience. Isabel graduated with a degree in Graphic Design and Art History from St. Edward’s University in Austin, Texas.
Alyssa uses 17 years of experience and a variety of software to create 2D and 3D animation, motion graphics, and conceptual visualizations for RLMG. She works closely with designers, programmers, and hardware specialists to produce work in formats ranging from holographic structures to wall projections and multi-monitor arrays. Before joining RLMG, her work included animations, illustrations, and VFX for a wide range of projects including interactive games, stage graphics for MTV’s VMA Awards, and feature films such as X-Men and Charlie’s Angels. She holds a BA in Fine Arts from USC and a Master’s degree from King’s College London in visual design and technology for cultural heritage applications.
Colin is a software engineer with a passion for building engaging interactive experiences. He has a background in animation, and enjoys exploring the combination of creativity, technology, and education. Prior to RLMG, he worked at the Education Arcade at MIT, where he developed games, simulations, and tools to help advance the use of technology in schools.
Software Developer II
Hanika is a software engineer who likes integrating the disciplines of
software development with design. Her background lies in game design and
development with a focus in Location Based Entertainment. Prior to
working with RLMG, she has experience making applications with various
software platforms and has taught Image Processing and Algorithms. She
has a B.Eng in Computer Engineering from Mumbai University and Masters
in Entertainment Technology from Carnegie Mellon University.
Elise is a graphic designer who finds inspiration in fine art, fashion, and interiors. Prior to joining RLMG, she worked in exhibit design for Jeff Kennedy Associates. Elise brings her experience with large scale environmental graphics and spaces, her acuity with color and her commitment to clear, beautiful design to her interactive media work. She enjoys collaborating with and learning from artists, animators, programmers and producers as well as clients. Some of Elise’s favorite projects for RLMG have been for BioMuseo, the Maritime Aquarium at Norwalk and the Museum of Fine Arts, Boston. She holds a BFA in graphic design from Massachusetts College of Art and Design.
Julia is a graphic designer and illustrator who loves working on projects that combine her two passions. She enjoys exploring different styles of art and design in her work and engaging with the wide range of subject matter across RLMG’s projects. Before joining the team, Julia spent time interning as a graphic designer at the American Repertory Theater. She graduated with honors from Lesley University College of Art and Design with a dual BFA in Graphic Design and Illustration.
Mark is a graduate of the Video and Audio Production program from the New England Institute of Technology. Prior to working at RLMG, he produced various freelance editing and filming projects in the Rhode Island and Boston areas. Mark brings to RLMG his ability to wear many different hats, but specializes in filming, linear and multi-screen storytelling, and sound design. In addition, he is always available for the last minute motion graphic task, as he loves the challenge of acquiring new skills. Mark has lent his expertise to a great range of projects including YouthLink Calgary Police Interpretive Centre, National Music Centre, and Albuquerque Museum.
Ryan finds joy in fusing design, illustration, and animation into holistically considered front-end solutions. He draws inspiration from a lifelong fascination with video games and emerging technology, as well as a newly developed passion for educational theory and pedagogy. Before RLMG, he supported a freelance career specializing in interactive educational material design, to which he remains active. He holds a B.F.A. in Design and an individually designed M.Ed in Design for Learning – both with honors from Lesley University. His background as a musician greatly informed his work on Calgary’s National Music Centre, as well as the Hohhot Children’s Discovery Museum in Inner Mongolia.
Chris is an award-winning motion designer who believes motion is a fundamental tool in educational or artistic storytelling. With a strong academic foundation in video post-production, animation, and visual effects, Chris graduated from Boston University and has worked freelance in cities throughout the East Coast. Since joining RLMG in 2012, Chris discovered his passion for the large-scale and unconventional presentations that museum work offers. Highlights include a 180° wrap-around film at the Discovery Park of America, a projection mapped multimedia experience at The National Music Centre of Canada, and a series of multi-screen shows for the Museum of Fine Arts in Boston.
Jack is an animator who blends traditional 2D and 3D techniques. Before joining the RLMG motion graphics team, Jack alternated between freelance, studio work, and teaching at his alma mater; the Massachusetts College of Art and Design. At RLMG, Jack combines traditional animation approaches with state-of-the-art interactive media to craft powerful narratives. With a focus on using movement to convey meaning, an eye for detail, and a love for collaboration, he aims to create unique and memorable visual experiences.
Rebecca joins Richard Lewis Media Group after graduating from Smith College with a BA in history and media studies. From the beginning of her career, she has strived to center her work on uplifting voices through representative media. Before RLMG, Rebecca was a freelance videographer for organizations focused on homelessness, and environmental issues in Boston. As an associate producer at RLMG, Rebecca spends her time weaving together stories that are unique and informative, and lends her hand to editing, voice overs, and research wherever help is needed. She has an eye for clean aesthetics, and a creative drive that pushes her to find the most compelling, and innovative stories.
Sara brings to her work a passion for the power of museum experiences and designed spaces to create unique encounters with content, collections, and people. She works closely with clients and exhibit designers to ensure clear goals and an understanding of how media can best serve a project and audience, often beginning a project in the concept phase, seeing it through until installation. She relishes the collaborative process with her colleagues. Prior to joining RLMG, Sara was the Director of Exhibit Development at Amaze Design for 15 years. She started her career, and her love for museums, in the collections departments of cultural history museums. Sara holds a BA from Brown University and an MA from University of Washington, both in Anthropology.
Nicole’s interest in the intersection of fine art, experience design and technology brought her to RLMG, where she is an Interactive Producer. She holds an MFA in Dynamic Media from Massachusetts College of Art and Design, and a BFA from Cornell University in photography and painting. Prior to RLMG Nicole worked in interior design, and with historical photographic archives. Nicole enjoys the collaborative, creative and innovative environment RLMG fosters.
Using a passion for visual storytelling and a love of the natural world, Amanda brings historical, international, and science-based stories to life on the screen at RLMG. As a project manager, videographer and editor, she coordinates teams to create videos and interactive exhibits for museums around the world. Before coming to RLMG in 2012, Amanda co-founded a film production company on the island of Martha’s Vineyard. She holds dual degrees in Film Studies and Biological Sciences from Connecticut College.
Software Developer II
Chris Welbon is a software engineer with deep experience in software development, information architecture and photography in the museum, publishing and medical industries. He’s worked, learned, experimented and taught at the confluence of technology, design and education at the National Air and Space Museum, the New England Journal of Medicine and the University of North Carolina, as well as several Boston-area technology and media startups. He has a BA in the history and sociology of science from the University of Pennsylvania.
Erin designs interactive media and motion graphics with the soul of a storyteller. Crafting meaningful experiences where visitors can forget about the technology and immerse themselves in the content is her passion. Also responsible for production management, she ensures a high level of quality from concept to the final software. Prior to RLMG, Erin designed exhibits for clients such as the Smithsonian, the Peabody Essex Museum, and the National Park Service in addition to serving a stint in web design. She holds dual BAs in Fine Arts and English Literature from Brown University and studied graphic design at Mass College of Art.
Andrew has spent two decades indulging his fascination for the hidden stories that shape the world around us – and getting paid for it. Originally a science journalist, he took a turn into electronic media in 1997, when he joined Richard Lewis to work on the Emmy-winning show Scientific American Frontiers. Since then, he has served as writer, producer, and project manager on over 250 media pieces, for clients such as NASA, the Smithsonian National Museum of Natural History, and the Franklin Institute. He holds a MS in Science Journalism from Boston University and a BA from Oberlin College.
Sebastian is a graphic designer with a passion for UX and UI design. Prior to joining RLMG, Sebastian built his skills through a series of design internships in a range of fields. He worked at The Primacy, a digital experience agency, and the software company Buildium. He was also a graphic designer for the organic food retailer Whole Foods Market. Sebastian is originally from Colombia and studied Visual Design at the University of Caldas. In 2016, He graduated with honors from the Massachusetts College of Art and Design and was valedictorian of his class. He holds a B.F.A in Graphic Design.
Software Developer II
Jon is a developer who seeks to bridge his fascination with interactive media and games with his interests in non-fiction, fine art and design. Prior to joining RLMG, he worked on a wide range of game and simulation projects including a console-based shooter, NSF-funded educational games about plagiarism, a suite of nursing simulations, and IndieCade-nominated art/puzzle game simian.interface. Jon holds a BFA in Computer Art from Syracuse University and an MS in Game Design from The University of Central Florida.
Shanti is an animator with a background in stop-motion and digital illustration, whose work is heavily influenced by her Indonesian heritage and Southeast Asian pop culture. She graduated with departmental honors in Animation at Massachusetts College of Art and Design. Her work has been screened at several film festivals including the MAST Film Festival. She has been a guest speaker at the Southeast Asian Lecture Series at University of Hamburg, Germany.
Chief Dog Officer (CDO)
Lucy had over a decade of experience working as an office dog in media production. She was enthusiastic about greeting visitors, finding sunny spots to take afternoon naps, and taking walks at the park. Lucy loved attending meetings and made several appearances in videos and photo shoots for museum projects. Lucy held an obedience degree from a local trainer.
We are always looking for talented and motivated people to join our team. We’d love to meet you.